Zane: Difference between revisions
No edit summary |
No edit summary |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
===Robot Facts=== |
|||
Zane is a torque reaction walker inspired by [[Droopy]]. |
|||
[[File:Zane-removebg (1).png|alt=|thumb|Zane at May 2023]] |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=2|format=json|data=events19=events, fights19=fights, wins19=w, losses19=l, pct19=pct, kos19=kos, kod19=kod, avg_time19=avg_fight_time_secs|suppress error=true}} |
|||
{| class="wikitable" style="width: 60%" |
|||
|- |
|||
| Builder/Driver || Alex Pick |
|||
|- |
|||
| Weight Class || [[3lb Weight Class|3lb]] |
|||
|- |
|||
| Body Material || Taulman Alloy 910 |
|||
|- |
|||
| Weapon || Dual Horizontals |
|||
|- |
|||
| Weapon Drive || 2:1 Geared BadAss 3515 1130 KV |
|||
|- |
|||
|Weapon ESC |
|||
|iFlight Blitz E80 80A 2-8S BLHeli_32 Single ESC |
|||
|- |
|||
| Drive || Torque reactions-Elevon Stick Mixing |
|||
|- |
|||
| Power || Tattu 6s 1050 v4 |
|||
|} |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=3|format=json|data=events20=events, fights20=fights, wins20=w, losses20=l, pct20=pct, kos20=kos, kod20=kod, avg_time20=avg_fight_time_secs|suppress error=true}} |
|||
Zane is a torque reaction walker inspired by [[Droopy]]. It is able to take steps by accelerating its weapons relative to the chassis. Due to the high moment of inertia of the weapon, this causes the chassis to move, creating a small amount of lift as a result of the angle of the spinners. This works exactly the same upside down in theory. |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=4|format=json|data=events21=events, fights21=fights, wins21=w, losses21=l, pct21=pct, kos21=kos, kod21=kod, avg_time21=avg_fight_time_secs|suppress error=true}} |
|||
== November 2022 == |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=5|format=json|data=events22=events, fights22=fights, wins22=w, losses22=l, pct22=pct, kos22=kos, kod22=kod, avg_time22=avg_fight_time_secs|suppress error=true}} |
|||
[[File:Zane (2).jpg|thumb|Zane at NHRL November 2022]] |
|||
The first iteration of Zane (V1) was almost entirely 3d-printed out of XyPolyer Nylon. The weapons ran on 3d printed shafts with ball bearings. The shafts were intended to be reinforced by 3 screws. The screws reinforced the shafts decently well in the plane of the weapons, but the small nuts were not enough to hold the weapons down, and the nuts tore out of their housing. This occurred hitting the wall in the test box on Friday, reducing Zane's spares from 2 copies of that part to 1. |
|||
This iteration of Zane also used weapon modules that were connected on three sides by screws and difficult-to-access captive nuts, meaning that changing any part was a long operation. The bristles are also a last minute addition made from Velcro-like strips. Zane was also intended to run as an undercutter, but was unable to due to the interaction of the bristles. |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=6|format=json|data=events23=events, fights23=fights, wins23=w, losses23=l, pct23=pct, kos23=kos, kod23=kod, avg_time23=avg_fight_time_secs|suppress error=true}} |
|||
This event was the last appearance of: |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_stats_by_season.php?bot_name={{{bot}}}&season_id=1|format=json|data=events=events, fights=fights, wins=w, losses=l, pct=pct, kos=kos, kod=kod, avg_time=avg_fight_time_secs|suppress error=true}} |
|||
* Velcro Bristles |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_rank.php?bot_name={{{bot}}}&get_all_ranks=true|format=json|data=rankActive=ranking|suppress error}} |
|||
* Nylon weapon modules |
|||
* Ball bearings |
|||
* Zinc plated Philips screws |
|||
* Captive Hex nuts |
|||
== March 2023 == |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_streak_stats.php?bot_name={{{bot}}}|format=json|data=last_five=last_five, streak_type_current=streak_type_current, streak_length_current=streak_length_current, num_kos_current_streak=num_kos_current_streak, streak_length_longest_winning=streak_length_longest_winning, num_kos_longest_winning=num_kos_longest_winning, streak_length_longest_losing=streak_length_longest_losing, num_kod_longest_losing=num_kod_longest_losing |suppress error}} |
|||
[[File:WhatsApp Image 2023-05-13 at 9.04.09 PM.jpg|thumb|Zane at NHRL March 2023]] |
|||
Zane V2's biggest improvement was the weapon module. This time around, the weapon was held by a needle bearing stackup riding on a machined titanium shaft. The shaft was screwed to a pocketed aluminum wing. This method has not been damaged whatsoever yet. However, Zane's Gears had multiple failures over the event. The gears were designed without involute curves in mind, meaning that they induced large vibrations and transferred torque poorly. The gears were also not held to the motors very well. There is a set-screw hub and four screws that hold the gear to the shaft. Without retaining compound between the shaft and the hub, the hub is prone to falling off. The gears were also prone to exploding due to insufficient layer adhesion and perimeters, as well as the increased shocks of not being an involute curve. This iteration of Zane also introduced a modular foot system and used TPU bristles for both fights, which also keep the central chassis off the ground and prevent pivoting about the center. |
|||
Longer fights revealed that Zane stopped being able to turn after a few turns. This is a result of a lack of ESC braking, which helps with the walking. However the larger issue with the lack of ESC braking is speed saturation. Every time Zane turned, it would only increase the speed of a weapon, meaning that both weapons would eventually make it to maximum speed, leaving Zane without the ability to turn. Zane's ESCs were underspecified for the motor anyway, so the big improvement for May was switching to higher current ESCs with braking. |
|||
==Statistics== |
|||
===Info=== |
|||
*'''Rank:''' {{#if: {{#external_value:rankActive}} | [[NHRL:Stats:Active-{{{class}}}|#{{#external_value:rankActive}}]] | [[NHRL:Stats:Active-{{{class}}}|Unranked]] }} in {{{class}}}. |
|||
*'''Last 5 fights:''' {{#external_value:last_five}} |
|||
*'''Current streak:''' {{#external_value:streak_type_current}}{{#external_value:streak_length_current}} ({{#external_value:num_kos_current_streak}} KOs/KO'd) |
|||
*'''Longest winning streak:''' {{#external_value:streak_length_longest_winning}} ({{#external_value:num_kos_longest_winning}} KOs) |
|||
*'''Longest losing streak:''' {{#external_value:streak_length_longest_losing}} ({{#external_value:num_kod_longest_losing}} KO'd) |
|||
*'''Avg fight time (seconds):''' {{#external_value:avg_time}} |
|||
Last Appearance of: |
|||
===Record=== |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_event_participants.php?bot_name={{{bot}}}|format=json|data=date_ev=event_date, name_fought_ev=name_fought_as, reached_ev=round_reached, place_ev=place, fights_ev=fights, wins_ev=wins, losses_ev=losses, kos_ev=kos, kod_ev=kod|suppress error}} |
|||
* Single Direction Weapons |
|||
===Events=== |
|||
* Bristles |
|||
{| class="wikitable" |
|||
* Bad gears |
|||
!Date |
|||
!Fought as |
|||
!Reached |
|||
!Place |
|||
!Fights |
|||
!W |
|||
!L |
|||
!KOs |
|||
!KO'd {{#for_external_table: |
|||
{{!}}- |
|||
{{!}} {{{date_ev}}} |
|||
{{!}} {{{name_fought_ev}}} |
|||
{{!}} {{{reached_ev}}} |
|||
{{!}} {{{place_ev}}} |
|||
{{!}} {{{fights_ev}}} |
|||
{{!}} {{{wins_ev}}} |
|||
{{!}} {{{losses_ev}}} |
|||
{{!}} {{{kos_ev}}} |
|||
{{!}} {{{kod_ev}}} }} |
|||
|} |
|||
== May 2023 == |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_head_to_head.php?bot_name={{{bot}}}|format=json|data=opponent_h2h=opponent_unique_name, fights_h2h=num_fights, wins_h2h=wins, losses_h2h=losses, kos_h2h=kos, kod_h2h=kod, last_meeting_h2h=last_meeting}} |
|||
Zane suffered from mysterious electrical issues at this event. This may be a result of running capacitors that were oversized for the ESC, or battery issues. However, Zane also lacked the torque to self right or spin up in a lot of situations, in addition to having insufficient features for inversion due to weight. Zane will therefore have a major redesign to use motors with approximately quadruple the torque of the prior motors. There were also problems with the moisture treatment of the nylon parts, which were much more brittle as a result of not having enough water in them. {{Bot Stats|bot=Zane|class=3lb}} |
|||
===Opponents=== |
|||
{| class="wikitable mw-collapsible mw-collapsed" |
|||
!Opponent |
|||
!Fights |
|||
!W |
|||
!L |
|||
!KOs |
|||
!KO'd |
|||
!Last Meeting {{#for_external_table: |
|||
{{!}}- |
|||
{{!}} [[{{{opponent_h2h}}}]] |
|||
{{!}} {{{fights_h2h}}} |
|||
{{!}} {{{wins_h2h}}} |
|||
{{!}} {{{losses_h2h}}} |
|||
{{!}} {{{kos_h2h}}} |
|||
{{!}} {{{kod_h2h}}} |
|||
{{!}} {{{last_meeting_h2h}}} }} |
|||
|} |
|||
''Click "Expand" to see this table.'' |
|||
{{#get_web_data:url=https://stats.nhrl.io/statsbook/get_fights.php?bot_name={{{bot}}}|format=json|data=date=date, opponent=opponent, round=round, fight_length_secs=fight_length_secs, video_link=video_link, result=result, by=result_by, points=points}} |
|||
===Full Fight History=== |
|||
{| class="wikitable mw-collapsible mw-collapsed" |
|||
!Date |
|||
!Opponent |
|||
!Round |
|||
!Result |
|||
!By |
|||
!Points |
|||
!Fight Length (s) |
|||
!Video {{#for_external_table: |
|||
{{!}}- |
|||
{{!}} {{{date}}} |
|||
{{!}} [[{{{opponent}}}]] |
|||
{{!}} {{{round}}} |
|||
{{!}} {{{result}}} |
|||
{{!}} {{{by}}} |
|||
{{!}} {{{points}}} |
|||
{{!}} {{{fight_length_secs}}} |
|||
{{!}} {{{video_link}}} }} |
|||
|} |
|||
== Select Fights == |
|||
<nowiki>*</nowiki> Forfeits are not counted in a bot's W-L record. |
|||
https://youtu.be/7e8MxRp6n-k |
|||
== Gallery == |
|||
For more information on how points are calculated for rankings, [[Rankings|click here]]. |
|||
Images coming soon! |
|||
[[Category:3lb Bots]] |
|||
''Click "Expand" to see this table.'' |
|||
[[Category:Gyrowalkers]] |
|||
[[Category:NHRL 2022]] |
|||
[[Category:NHRL 2023]] |
|||
[[Category:NHRL 2024]] |
Latest revision as of 14:27, 12 March 2024
Robot Facts
Builder/Driver | Alex Pick |
Weight Class | 3lb |
Body Material | Taulman Alloy 910 |
Weapon | Dual Horizontals |
Weapon Drive | 2:1 Geared BadAss 3515 1130 KV |
Weapon ESC | iFlight Blitz E80 80A 2-8S BLHeli_32 Single ESC |
Drive | Torque reactions-Elevon Stick Mixing |
Power | Tattu 6s 1050 v4 |
Zane is a torque reaction walker inspired by Droopy. It is able to take steps by accelerating its weapons relative to the chassis. Due to the high moment of inertia of the weapon, this causes the chassis to move, creating a small amount of lift as a result of the angle of the spinners. This works exactly the same upside down in theory.
November 2022
The first iteration of Zane (V1) was almost entirely 3d-printed out of XyPolyer Nylon. The weapons ran on 3d printed shafts with ball bearings. The shafts were intended to be reinforced by 3 screws. The screws reinforced the shafts decently well in the plane of the weapons, but the small nuts were not enough to hold the weapons down, and the nuts tore out of their housing. This occurred hitting the wall in the test box on Friday, reducing Zane's spares from 2 copies of that part to 1.
This iteration of Zane also used weapon modules that were connected on three sides by screws and difficult-to-access captive nuts, meaning that changing any part was a long operation. The bristles are also a last minute addition made from Velcro-like strips. Zane was also intended to run as an undercutter, but was unable to due to the interaction of the bristles.
This event was the last appearance of:
- Velcro Bristles
- Nylon weapon modules
- Ball bearings
- Zinc plated Philips screws
- Captive Hex nuts
March 2023
Zane V2's biggest improvement was the weapon module. This time around, the weapon was held by a needle bearing stackup riding on a machined titanium shaft. The shaft was screwed to a pocketed aluminum wing. This method has not been damaged whatsoever yet. However, Zane's Gears had multiple failures over the event. The gears were designed without involute curves in mind, meaning that they induced large vibrations and transferred torque poorly. The gears were also not held to the motors very well. There is a set-screw hub and four screws that hold the gear to the shaft. Without retaining compound between the shaft and the hub, the hub is prone to falling off. The gears were also prone to exploding due to insufficient layer adhesion and perimeters, as well as the increased shocks of not being an involute curve. This iteration of Zane also introduced a modular foot system and used TPU bristles for both fights, which also keep the central chassis off the ground and prevent pivoting about the center.
Longer fights revealed that Zane stopped being able to turn after a few turns. This is a result of a lack of ESC braking, which helps with the walking. However the larger issue with the lack of ESC braking is speed saturation. Every time Zane turned, it would only increase the speed of a weapon, meaning that both weapons would eventually make it to maximum speed, leaving Zane without the ability to turn. Zane's ESCs were underspecified for the motor anyway, so the big improvement for May was switching to higher current ESCs with braking.
Last Appearance of:
- Single Direction Weapons
- Bristles
- Bad gears
May 2023
Zane suffered from mysterious electrical issues at this event. This may be a result of running capacitors that were oversized for the ESC, or battery issues. However, Zane also lacked the torque to self right or spin up in a lot of situations, in addition to having insufficient features for inversion due to weight. Zane will therefore have a major redesign to use motors with approximately quadruple the torque of the prior motors. There were also problems with the moisture treatment of the nylon parts, which were much more brittle as a result of not having enough water in them.
Statistics
Info
- Rank: #287 in 3lb.
- Last 5 fights: LLLWL
- Current streak: L1 (1 KOs/KO'd)
- Longest winning streak: 1 (1 KOs)
- Longest losing streak: 3 (3 KO'd)
- Avg fight time (seconds): 68.5
Record
Year | Events | Fights | W | L | % | KOs | KO'd |
---|---|---|---|---|---|---|---|
2018-19 | |||||||
2020 | |||||||
2021 | |||||||
2022 | 1 | 1 | 0 | 1 | 0.000 | 0 | 1 |
2023 | 2 | 4 | 1 | 3 | 0.250 | 1 | 3 |
2024 | 1 | 3 | 1 | 2 | 0.333 | 1 | 2 |
All-Time | 4 | 8 | 2 | 6 | 0.250 | 2 | 4 |
Events
Date | Fought as | Reached | Place | Fights | W | L | KOs | KO'd |
---|---|---|---|---|---|---|---|---|
November 12, 2022 | Zane | Undefeated 1 | 1 | 0 | 1 | 0 | 1 | |
March 18, 2023 | Zane | Rival | 2 | 1 | 1 | 1 | 1 | |
May 6, 2023 | Zane | Round 1 | 2 | 0 | 2 | 0 | 2 | |
March 2, 2024 | Zane | Qualifiers Rd. 3 | 3 | 1 | 2 | 1 | 2 |
Opponents
Opponent | Fights | W | L | KOs | KO'd | Last Meeting |
---|---|---|---|---|---|---|
Harold | 1 | 1 | 0 | 1 | 0 | March 2, 2024 |
2 Hot 2 Bot | 1 | 1 | 0 | 1 | 0 | March 18, 2023 |
Fallout | 1 | 0 | 1 | 0 | 1 | November 12, 2022 |
Dumb Drum | 1 | 0 | 1 | 0 | 1 | May 6, 2023 |
Crush | 1 | 0 | 1 | 0 | 1 | May 6, 2023 |
Mako | 1 | 0 | 1 | 0 | 1 | March 2, 2024 |
Cookie Crumbler | 1 | 0 | 1 | 0 | 1 | March 2, 2024 |
Dutch Oven | 1 | 0 | 1 | 0 | 1 | March 18, 2023 |
Click "Expand" to see this table.
Full Fight History
* Forfeits before the 2024 season are not counted in a bot's W-L record. Forfeits from 2024 and on are counted in a bot's W-L record.
For more information on how points are calculated for rankings, click here.
Click "Expand" to see this table.
Select Fights
Gallery
Images coming soon!