* The weight bonuses may be combined for a maximum bonus weight of 20lbs (50lb total weight) (assuming a wheelless multibot)
* The weight bonuses may be combined for a maximum bonus weight of 20lbs (50lb total weight) (assuming a wheelless multibot)
==== Size ====
==== Size ====
* Robots must be able to fit in a 36"x36"x36" Box in a fight ready condition. The robots may expand or contract during the match
* [[File:Arena Hinges.jpg|alt=Metal hot glue|thumb|If it's worth doing. It's worth over doing]]Robots must be able to fit in a 36"x36"x36" Box in a fight ready condition. The robots may expand or contract during the match
==== Electrical ====
==== Electrical ====
* Robots must use electrical systems that operate at less than 72 volts
* Robots must use electrical systems that operate at less than 72 volts
Revision as of 18:20, 12 January 2021
Arena under construction
30lb full combat robots are heaviest class we currently fight at Norwalk Havoc. The first fights in the class will be in 2021.
30lbs in a fight ready condition. All robots will be weighed prior to their first match.
Any camera of video equipment weight can be excluded should you have a camera mounted to the robot
There is a 12lb weight bonus for robots that do not use wheels or tracks for motion
There is a 8lb bonus for competitors made up for more than 1 robot.
If more than half of the total weight of the robots is disabled the whole robot is considered disabled
The maximum weight of any one bot is 110% the weight class limit (for 30lb this is 33lbs.)
If that bot happened to not use wheels or tracks for motion its max weight would still be 42lbs. Leaving 8lbs for other multibots.
In order to achieve the no wheels / no tracks weight bonus only the heaviest bot needs to be without wheels
The heaviest robot in any multi-bot setup must have an active weapon
The weight bonuses may be combined for a maximum bonus weight of 20lbs (50lb total weight) (assuming a wheelless multibot)
Size
If it's worth doing. It's worth over doingRobots must be able to fit in a 36"x36"x36" Box in a fight ready condition. The robots may expand or contract during the match
Electrical
Robots must use electrical systems that operate at less than 72 volts
Weapons which use fire or heat must be able to self light, and self extinguish.
They should also self extinguish in the event that the connection to the transmitter is lost.
A weapon is also considering self extinguishing if it flames out after 30 seconds from ignition
Matches may be stopped if video equipment is being damaged by fire
Competitors must demonstrate for safety the appropriate respect and precautions when working with flame or heat based weapons.
The following weapon types are prohibited
Nets
Projectiles over 150mph
Liquids of any kind
Weapons which purposefully disrupt radio signals
Strobe Lights
Lasers
Spare Batteries
Bringing Spare Batteries is HIGHLY encouraged. Bot's get a minimum of 20 minutes in between matches for repair and recharge. Rarely is this enough time to recharge a fully dead battery. Bringing spare batteries is highly recomended!! If you let the organizers know your battery size and connector type one week in advance (contact@50day.io), we will glady provide you with a spare battery for your bot for free. NHRL has a strong prefrence for XT style connectors XT90/60/30.
Team
4 People Max
Pushing the rules
Negative pressure exhaust fans prior to install.
These rules describe the absolute limits of what can be done. There is much that is allowed at NHRL that might not be at other events. We actively encourage competitors to think creatively and imagine new robot designs. The following are examples of things are are perfectly legal within the NHRL rules
You are ALLOWED to do this at NHRL
Robots that use fire or heat as weapon
Robots powered by an internal combustion engine
Robots that use compressed gases
Robots that are made of fabrics or soft bodies
Robots that will keep fighting even if their batteries are on fire