Active weapon

From NHRL
Revision as of 17:49, 22 March 2021 by Mcwiggin (talk | contribs)

An active is weapon is one which the driver has control over that distinct and different from the control the driver uses to move around the cage.

Examples of active weapons

  • Spinning weapon
  • Hammer
  • Flipping Arm
  • Rocket Launcher
  • Flame thrower
  • Drill
  • Projectile launcher
  • Crushing jaws

Typically an active weapon will mean you will need at least one RC Channel to control it. There are a few exceptions such as melty brain spinners.

A wedge is never an active weapon.

It is not r